New cards and balancing, and a quick treatise on why a lot of the characters in Zizerax look the same (and the limitations of working with Stable Diffusion).
Dev Log IV
Today on the dev log channel we bring you more updates to the gameplay!
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Dev Log III
Updates on dodge/mechanics and also there’s dice now!
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Dev Log II
First pseudo play test last night. I call it pseudo because it was more cutting out black and white test cards than it was testing, and it was against myself… obviously taking it with a grain of salt, but, here’s some first thoughts…
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Dev Log I
I don’t know if you’re supposed to make dev logs for tabletop games because I’ve only ever made digital games. But I’m going to anyway for my mobs of adoring fans closely following the development of this game.
Website!
Hi! Welcome to Zizerax: Battle For a Crumbling Empire! This is a work-in-progress fantasy tabletop card game. I’m hoping to have a first draft of the game done by 2023. I’ll probably do a Kickstarter to cover the initial printing costs. I can’t wait to see how this evolves!
Keep in mind the site is also under construction! Some pages don’t have all their content, don’t have any content, or need their content edited and revised.